Matador
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Jack Of Owls said:
Seems like SMT IV it will be then to ease me into the jRPG monster fusion genre. I did play a few minutes of the Digital Devil Saga series on PCSX2 a few years ago and found it good though I could feel its difficulty ramp rising.
SMT IV is good game and good entry point . I prefer SMT IV Apocalypse (better gameplay), but probably IV should be played first and has great atmosphere and a sense of dark adventure.
I wouldn't discard Nocturne as first entry. That game is a masterpiece, but more inconvenient. Less focus on Demon fusion min-maxing and more on dungeon crawling. At some points I though SMT IV had too many demons. In Nocturne, roster additions and upgrades felt more significant.
Spike
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Matador said:
Jack Of Owls said:
Seems like SMT IV it will be then to ease me into the jRPG monster fusion genre. I did play a few minutes of the Digital Devil Saga series on PCSX2 a few years ago and found it good though I could feel its difficulty ramp rising.
SMT IV is good game and good entry point . I prefer SMT IV Apocalypse (better gameplay), but probably IV should be played first and has great atmosphere and a sense of dark adventure.
I wouldn't discard Nocturne as first entry. That game is a masterpiece, but more inconvenient. Less focus on Demon fusion min-maxing and more on dungeon crawling. At some points I though SMT IV had too many demons. In Nocturne, roster additions and upgrades felt more significant.
Nocturne on PS2 emulator or Steam would ya say?
d1r
Busin 0 Wizardry Alternative Neo fanatic
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Matador
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Spike said:
Matador said:
Jack Of Owls said:
Seems like SMT IV it will be then to ease me into the jRPG monster fusion genre. I did play a few minutes of the Digital Devil Saga series on PCSX2 a few years ago and found it good though I could feel its difficulty ramp rising.
SMT IV is good game and good entry point . I prefer SMT IV Apocalypse (better gameplay), but probably IV should be played first and has great atmosphere and a sense of dark adventure.
I wouldn't discard Nocturne as first entry. That game is a masterpiece, but more inconvenient. Less focus on Demon fusion min-maxing and more on dungeon crawling. At some points I though SMT IV had too many demons. In Nocturne, roster additions and upgrades felt more significant.
Nocturne on PS2 emulator or Steam would ya say?
Haven´t played on steam. PS2 emulator was fine, but maybe steam version has advantages.
Hell Swarm
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Abu Antar said:
I never played SMTIV because of the digital only release in Europe. Never bothered with the sequel.
Should have been pirating 3ds software any way.
Hell Swarm
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Spike said:
Matador said:
Jack Of Owls said:
Seems like SMT IV it will be then to ease me into the jRPG monster fusion genre. I did play a few minutes of the Digital Devil Saga series on PCSX2 a few years ago and found it good though I could feel its difficulty ramp rising.
SMT IV is good game and good entry point . I prefer SMT IV Apocalypse (better gameplay), but probably IV should be played first and has great atmosphere and a sense of dark adventure.
I wouldn't discard Nocturne as first entry. That game is a masterpiece, but more inconvenient. Less focus on Demon fusion min-maxing and more on dungeon crawling. At some points I though SMT IV had too many demons. In Nocturne, roster additions and upgrades felt more significant.
Nocturne on PS2 emulator or Steam would ya say?
Matador said:
Spike said:
Matador said:
Jack Of Owls said:
Seems like SMT IV it will be then to ease me into the jRPG monster fusion genre. I did play a few minutes of the Digital Devil Saga series on PCSX2 a few years ago and found it good though I could feel its difficulty ramp rising.
SMT IV is good game and good entry point . I prefer SMT IV Apocalypse (better gameplay), but probably IV should be played first and has great atmosphere and a sense of dark adventure.
I wouldn't discard Nocturne as first entry. That game is a masterpiece, but more inconvenient. Less focus on Demon fusion min-maxing and more on dungeon crawling. At some points I though SMT IV had too many demons. In Nocturne, roster additions and upgrades felt more significant.
Nocturne on PS2 emulator or Steam would ya say?
Haven´t played on steam. PS2 emulator was fine, but maybe steam version has advantages.
Remaster has f*cked up lighting issues and depending on the region weird DLC (Dante/Raido switch around). Easy enough to emulate and get the proper graphics.
Sentinel
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d1r said:
What demon is this supposed to be? First time seeing it.
NVM: it's Cherub redesign from this
Another Doi masterclass.
lightbane
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Jack Of Owls said:
What's a good starting point in the SMT series for a newbie other than those bland looking dungeon blobbers of the first two games on NES and PSX1? III?
Digital Devil Saga is a good start. SMT 3 is good though. Strange Journey no idea if it's your alley. Devil Survivor is good for a more tactical experience (only the first one though, second game goes full anime, and the first one also suffers from this).
By the way, anyone played that Neuroheroine fangame? How is it?
Matador
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lightbane said:
Jack Of Owls said:
What's a good starting point in the SMT series for a newbie other than those bland looking dungeon blobbers of the first two games on NES and PSX1? III?
Digital Devil Saga is a good start. SMT 3 is good though. Strange Journey no idea if it's your alley. Devil Survivor is good for a more tactical experience (only the first one though, second game goes full anime, and the first one also suffers from this).
By the way, anyone played that Neuroheroine fangame? How is it?
Digital Devil Saga is cool but has no fusion mechanics. I´d not recommend as first title.
Nathir
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Jack Of Owls said:
What's a good starting point in the SMT series for a newbie other than those bland looking dungeon blobbers of the first two games on NES and PSX1? III? Creature fusion is not a typical mechanic of western RPGs, especially as an important strategy to win, but the japs are crazy about the idea. I tested V out in the latest Ryujinx Switch emulator build and it seems to run very well, a full smooth 60 FPS whereas I see people on the actual switch hardware complaining about framerate drops. I tested Persona 5 Royal also in emus but that game seems to go full anime retard with far too much spit and shine and I think I'd prefer the more low-key aesthetic of SMT III and V. The lastest Dragon Quest Monsters game (THe Dark Prince) also has a bewilderingly complex monster fusion system with hundreds of different monster permutations. They do love their monster melding don't they? Maybe if I could understand it it could be fun.
Start with the first game, SMT 1.
Jack Of Owls
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Nathir said:
Jack Of Owls said:
What's a good starting point in the SMT series for a newbie other than those bland looking dungeon blobbers of the first two games on NES and PSX1? III? Creature fusion is not a typical mechanic of western RPGs, especially as an important strategy to win, but the japs are crazy about the idea. I tested V out in the latest Ryujinx Switch emulator build and it seems to run very well, a full smooth 60 FPS whereas I see people on the actual switch hardware complaining about framerate drops. I tested Persona 5 Royal also in emus but that game seems to go full anime retard with far too much spit and shine and I think I'd prefer the more low-key aesthetic of SMT III and V. The lastest Dragon Quest Monsters game (THe Dark Prince) also has a bewilderingly complex monster fusion system with hundreds of different monster permutations. They do love their monster melding don't they? Maybe if I could understand it it could be fun.
Start with the first game, SMT 1.
I played a little of SMT 1 (or maybe it was 2) with the Super Famicom version in the translated rom a few years ago but didn't care for its bland old-style blobber design with the same dull textures on all the walls until enemies pop-in in front of your during encounters. The PSX versions were like this too IIRC. I know this is a classic dungeon crawler design, and it still has it's appeal for many RPG fans today (I even was able to enjoy the Krome Studios Bard's Tale remasters myself, and Dragon Wars on my C64 many many years ago was quite excellent and it was that, along with SSI's PoR, that got me hooked on RPGs), but I just can't get into it anymore when there's more visually dynamic options out there.
d1r
Busin 0 Wizardry Alternative Neo fanatic
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Uhhh, apparently, Dagda? I think someone on YouTube f*cked up.
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